JAB Records
Upcoming Matches

March 6th

Nonclus
VS. Wilda

Orion The Hunter VS. Wolfen

Percival
VS. Banshee

Hunter VS. Ingram

Vulcan VS. Windgard

Tyr VS. Nemus

Roster

Nonclus
Wins: 0
Losses: 0
Fights: 0

Orion The Hunter
Wins: 0
Losses: 0
Fights: 0

Percival
Wins: 0
Losses: 0
Fights: 0

Hunter
Wins: 0
Losses: 0
Fights: 0

Vulcan
Wins: 0
Losses: 0
Fights: 0

Tyr
Wins: 0
Losses: 0
Fights: 0

Nemus
Wins: 0
Losses: 0
Fights: 0

Windgard
Wins: 0
Losses: 0
Fights: 0

Ingram
Wins: 0
Losses: 0
Fights: 0

Banshee
Wins: 0
Losses: 0
Fights: 0

Wolfen
Wins: 0
Losses: 0
Fights: 0

Wilda
Wins: 0
Losses: 0
Fights: 0

Store

Clothing:
-Leather Armour/ +1 Defence/ $500
-Metal Armour/ +2 Defence/ $1000
-Wizards Cloak/ +3 Defence/ $2000
-Enchanted Leather Armour/ +2 Defence, +1 Magic/ $3000
-Enchanted Metal Armour/ +3 Defence, +2 Magic/ $4000
-Grand Wizards Cloak/ +4 Defence, +3 Magic/ $5000

Weapons:
-Sword/ +1 Attack/ $500
-Enchanted Sword/ +2 Attack, +1 Defence/ $1000
-Zeus Sword/ +3 Attack, +2 Defence/ $2000
-Shield/ +1 Defence/ $100
-Enchanted Shield/ +2 Defence/ $250
-Magic Dagger/ +2 Attack/ $750
-Willow Staff (Needed To Use Magic)/ +1 Attack/ $500
-Wizard Staff (Needed To Use Magic)/ +2 Magic, +1 Attack/ $1000
-Light Staff (Needed To Use Magic)/ +3 Magic, +1 Attack/ $2000
-Dark Staff (Needed To Use Magic)/ +4 Magic, +1 Attack/ $3000
-Enchanted Mirror (Creates A Double Of Your Fighter)/ $20,000
-Magic Stone/ +5 Attack, +3 Defence/ $4000
-Crystal Orb/ +2 Magic, +1 Defence/ $2000
-Orb Of Light/ +3 Magic, +2 Defence/ $3000
-Orb Of Darkness/ +4 Magic, +3 Defence/ $4000

Spells To Learn:
-Light Attack/ +2 Attack/ $500
-Light Defence/ +2 Defence/ $500
-Dark Attack/ +5 Attack/ $1000
-Dark Defence/ +5 Defence/ $1000
-Speed/ +5 Attack, +5 Defence/ $3000
-Force Attack/ +10 Attack/ $2000
-Force Defence/ +10 Defence/ $2000
-Dark Force Attack/ +15 Attack/ $3000
-Dark Force Defence/ +15 Defence/ $3000
-Fireball/ +20 Attack/ $4000
-Lightning/ +25 Attack/ $5000
-Forcefield/ +20 Defence/ $4000
-Wall/ +25 Defence/ $5000
-Law (Turns Opponents Spell Against Him)/ $6000
-Clumsy (Cuts Opponents Magic By 1/2)/ $7000
-Big (Increases Magic By x3)/ $8000
-Shield/ +30 Defence/ $6000
-Razor (Doubles A Sword Attack)/ $9000
-Jig (Makes Opponent Dance & Not Attack)/ $10,000
-Goblin (Conjures A Goblin To Fight With You)/ +5 Attack, $12,000
-Giant (Conjures A Giant To Fight With You)/ +10 Attack/ $15,000
-Health Up (Increases Your Health By 20%)/ $15,000
-Fog (Everyones Attack Goes Down By 10)/ $15,000
-Steal (Steals An Item From Opponent)/ $15,000

Rules

5 Rounds Per Fight
Pick 3 Moves Per Round During The Week Leading Up To Your Next Match.
If Health Goes down to 20%, Fighter Is Knocked Out. The Winner Can Then Steal An Item
Winner Gets 5 Experience Points And $500
Loser Gets 2 Experience Points And $50
Tie Gets 3 Experience And $100

Combat Rules:
Your Attack Is Added Up: Attack + Items Attack = Attack Strength
Your Defence Is Added Up: Defence + Items Defence = Defence Strength
Your Magic Is Added Up (If Used): Magic + Magic Items or Spells = Magic Strength
If Your Attack Is Strength is Higher Than Opponents Defence Strength: The Difference is The Damage You Inflict.
Ex: Your Attack Strength = 10
       Opponents Defence Strength = 8
       You Inflict 2% Damage To Opponents Health.
The Same Rules Apply to Magic. Whoever Has A Greater Magic Strength: Is Successful.

Join The WCL Now!!

 Want to enter your own fighter to the WCL? Just send us an email to wcl@jabmediagroup.com, and tell us the name of your fighter. We will contact you with information on how to enter.


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